67 yeah) to flow over it. So if you place the support on a river bank, the river needs to be 2 deep where the large water wheel goes. ago. I solve the problem with adjusting the floodgates then. And change the system to allow arbitrary height of floodgate My idea is, separate floodgate into top floodgate, which is the current level 1 floodgate. Timberborn runs on the Unity engine. except with the later game IT pump. Unchecking the little box that appears will allow you to adjust just the one you have selected individually. Find all your Timberborn maps and Timberborn mods here! Find the game on Steam , Epic Games , GOG , Discord , Twitter . By thundersen. Other communities. Power shafts and Floodgates. 5. Constant Flooding!!!! Please Help. ? doesn't sound right to me. build levees (spelling) op top of the floodgate - that way the water level will be well above what's needed. Levees will give you a full block and can stack. Popular communities. e. Hi gang. Considering floodgate requires more planks than a platform, your. In the Steam games list right click Timberborn (or use the gear icon on the Timberborn page) and select Properties, go to the Betas section, and in the Beta Participation dropdown switch from None to experimental - Experimental branch. Additional Floodgates to extend your basins. I haven't found a way to do it and it's a bit against the spirit of the game. 2 only works with experimental v0. มีแต่คนที่ทำร้ายกันเอง"วันนี้เราอยู่กับเกม Timberborn. Uploader: DisturbedZ33. I. Before the 5 floodgate, i had a mix of levee / dam / 1 floodgate and i had no problem. This extra ability comes with an added build cost of requiring Planks. Problem: The maximum hight for floodgates is 3 cubes. . A reservoir that is deeper than 4 can be used to continuously supply water during a drought. The current version v2. This should keep the water levels equal between the left side river and the pond. Some notes: 1. Also, why do you. In the map Waterfalls for example. Other communities. The building would be a 3 wide, 4 high, 2 deep structure and builds. r/Dyson_Sphere_Program •. Pretty neat. hard. If there are 4 source blocks and only 2 floodgates you'll run the risk of floods. A floodgate at 0. 2 only works with experimental v0. That would give a reason to keep little outposts next to dams for dam operators to live (which I think would be cute) and would. I. The devs haven't made a good way to do that yet unfortunately. Unchecking the little box that appears will allow you to adjust just the one you have selected individually. If the Inflow floodgate is instead set to 40% open (3/5 tick marks), then the inflow rate would be 3/5. 2 only works with experimental v0. 10 Logs, 5 Planks. 3: Swampland Lumber. The current version v2. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. surely a dam should be sitting at . . When the water level gets low I drop it to 0, fill the inlet, and return the floodgate to it's normal position to hold the water. I put in water gauges and noticed variances in the currents around sections so I widened out those areas to 3 wide minimum and increased depth too. I think that if you added levees to the side and a floodgate in the front/back, you might be able to restrict the flow, but I would have to test it out to make sure. Assign one beaver to this building. Connect this mini reservoir to your main reservoir using a floodgate, and place a second floodgate at the far end. Water rises to the dam/floodgate-level, then it pours all out faster than it fills and floods the area so the dam reverts to "fill mode" pretty fast again and it repeats, it never really averages out to some constant flow. r/Timberborn • Is there a way to place a Levee on top of a floodgate/dam piece? I want to have a small constant flow out of a huge reservoir, without the need of constant adjusting of the floodgate. This is a wooden page footer. alfoxon Aug 29, 2022 @ 5:09pm. steambase. It really screws with my system and really defeats the purpose of floodgates. Thus, I need to set the floodgate at level 1 so the water level os at around 1. Alternatively you could lower the floodgates in the back and let the excess dump out of the system that way. 3X. Also make sure you buff the surrounding area with passive bonuses to keep the life expectancy high as whilst contaminated they cannot do any leisure. You click the floodgate, and it'll tell you what height they're set to. Simple Floodgate Triggers If you think that the engine in the game is in urgent need of reworking. Timberborn is now available in Early Access via Steam, GOG, and Epic Games Store. We’re making the world’s first beaver city-builder so if you want to carve it with us, hop into Timberborn Early Access! Base Game. Floodgate height reminder - Timberborn – Bugs and Suggestions. How to Use Timberborn Dams. Then it'd drain completely when needed. Now the wave that goes upstream causes the flow to stop(or even to reverse) while the regular flow continues to build up water which makes the return wave MUCH. 0. 0. yes. Trees take a long time to grow, especially premium maple. The build mode mod ( aka god mode ) is a good one to test ideas with. Blocks water based on how you adjust it. 5 or 1 CM/s). 10 Planks Main article: Floodgates Double Floodgate is a Landscaping building that blocks the flow of water up to an adjustable height. This update addresses many issues players have been experiencing regarding storage, incorrect warnings, and gameplay crashes. Dynamite is used to remove a block of land that is directly below where the dynamite is placed. Potatoes are the single best early game bonus you can get. The developers even organized several map-making competition with financial prizes, which have resulted in hundreds of high quality maps of varying difficulty. The building would be a 3 wide, 4 high, 2 deep structure and builds. Additionally I've been curious to see if you plan to add aqueducts, it makes perfect sense for a beaver colony to create. It would be nice if we have a wider selection of power shafts and flood gates: Flood Gates that are taller than 3 units (Require metal blocks to be built) (Max height is 5-6 units tall) High Power Shafts that are 3 units tall (A Triple Platform can be built over it) High Power Shafts that bend to the left and its. One way flood gates would be useful as. TLHeart Oct 4, 2021 @ 9:29am. That would give a reason to keep little outposts next to dams for dam operators to live (which I think would be cute) and would. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. 75 or something? I dammed of 2 exits of a river with . I use it for housing the swimming pool, and the water inside is clear, no possibility for bad water to get in. 1,0. After building the dam after the downstream floodgate, even if i set the floodgate at 1. 7. 2. By being height-adjustable the double. Please make floodgates so they can be built up to any height desired by a player? I'll even build one block at a time like levees at this point, but an "enter height desired" box would be ideal. - Automated floodgate. Floodgates can be set at 0. Players will always find a way to cheese whatever system is thrown their way, that’s what gamers do. 1318 0 . $24. . more gameplays and fun check out my twitch keep the channel g. Go to Timberborn r/Timberborn. Timberborn is now available in Early Access via Steam, GOG, and Epic Games Store. Therefore, logically, platforms should not be labeled as solid objects. Add another floodgate adjacent to the others. by RememberThatOneGuy-. link12313. As of Update 5, that legacy also includes toxic pollution, c. If I want to hold. You set the floodgates to. Contribute to hytonhan/Timberborn-SimpleFloodgateTriggers development by creating an account on GitHub. Last updated: 2 years ago. Ok, need some advice on reservoir placement. The reservoir will overtop the bottom floodgate in option B, but the water that overtops it won't deplete the reservoir. If you want a passive reservoir, just use levees with dams on top, and leave a single tile hole. Floodgate (max) height mutiplyerIf it's being fed by more than 3 water sources it will continue to fill up indefinitely. Probably over engineered, but it worked well for food and trees. D Jan 20, 2022 @ 9:35am. This could be useful in Timberborn when there are long droughts and use of beavers and/or windmills arent enough. Question number 1 : 2 floodgate should be enough if you have a gap between them and if not i will choose 3 or more floodgate who stays next to each other in the midst of the river to spread out the water flow. Just build a complete levee rather than sticking a completely pointless floodgate in the middle and run a path along the top. This was not a problem before the update as it would not be a big wave and would damp down pretty quickly. Bugs and Suggestions. allows to release water at the bottom of the dam (or on whatever level the player wants, depending on where it was built). Waterfall is a great one. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. The 'Waterfall Floodgate'. Double Floodgate is a Landscaping building that blocks the flow of water up to an adjustable height. The stream meters can measure water flow already, so maybe if you employed a beaver to watch them he could. Floodgate upgrade - add stream gauge (depth marker) 0 votes Upvote Voted up Add the option to build a stream gauge on the Floodgate. As I understand, the water mechanic is top active bottom passive which would make. It is a canyon map where the lower river floods your farm fields. The 'Irrigation Tower' is a good option for the Folktails only. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the. 0. This update also features recyclable buildings, beaver bots, unique factions and updates to the UI, general gameplay, and. I will try to fix it as soon as possible. In other words make it wider. It would be nice if we have a wider selection of power shafts and flood gates: Flood Gates that are taller than 3 units (Require metal blocks to be built) (Max height is 5-6 units tall) High Power Shafts that are 3 units tall (A Triple Platform can be built over it) High Power Shafts that bend to the left and its. Alternatively you could lower the gates more to let more water out through the existing gates. Generally, the available floodgate levels are sufficient for most scenarios. A collection of Floodgates and accessories. Thunderstore Communities. Timberborn is now available in Early Access via Steam, GOG, and Epic Games Store. except with the later game IT pump. But if this works the left side should allow you to chose any height between 1 and 3. Tudo Discussões Capturas de tela Artes Transmissões Vídeos Notícias Guias Análises. A large, flat, and relatively simple map that offers the easiest start available in Timberborn, it has a single river that flows into a large lake. Paths can not be placed on top of floodgates. BepInEx pack for Timberborn. Then when the drought starts (or otherwise passively) it just reduces water height by a rate. Languages. I will try to fix it as soon as possible. 25 adjustment step. • 1 mo. It's fair to say this is a feature a lot of users really wanted for browsing the website and it has been the most upvoted suggestion on the feedback board since we opened it earlier in the year. . #1. Maybe I am just going about building reservoirs not as efficiently as I could be. The thing is, it's a regular pattern, every few hour. Here it is not much a bother, but further down the stream it flood some production building. Last. grow kelp to the top. It can be raised from 0 blocks to 2 blocks in increments of 0. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. The lower layer is mostly water pumps with berries, coffee bushes trees, and some stairs up tucked in between. 5 are way too large. Flood gates need 0. what would be nice is a Drainage block so i can use water to fill canals and then close the block when the canals are full this would be especially usefull in dams higher than 3 blocks. Stay safe, Timberborn community. The starting location is well stocked with resources and comes with plenty of arable land and a. ago. ago. Timberborn is now available in Early Access via Steam, GOG, and Epic Games Store. . Currently we offer automatic setting of floodgate height when a Drought starts or ends, based on a basic schedule or based on a Stream Gauge depth. Timberborn-SimpleFloodgateTriggers. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. New building: Small Warehouse (3 logs; capacity: 30; Solid) – a cute 1×1 cube to fill all these random empty tiles! Updated building: Medium Warehouse (15 logs; capacity: 200; Solid). By being height-adjustable floodgates offer more control over water than dams do, but that extra ability comes with an added build cost. . If a floodgate is submerged and the height is changed fast from 0 to 3 and back, on every change the water over the floodgate disappears. put grass under. They may allow you to prioritize something, but. A more realistic approach would be a single block which levvies can be built upon. When loading a savegame, all floodgates are reset to their max height -0. Showing 1 - 14 of 14 comments. Last edited by Sapioit; Aug 17, 2022 @ 1:07amTimberborn > Feedback & Suggestions > Topic Details. If water level can be a X. 5, it never floods now. Mods Libraries. I understand this would definitely be more of a late game thing to do, and it should require the tank be completely externally dry before you can use the collected water, but it would be super cool to set up an elaborate floodgate controlled dam that you fill and then empty collecting the water each time this might require a change to the way. 5, then water flows down until it reaches the point it wants then the floodgate goes up 0. This feedback board is powered by Feature Upvote. River started low while upstream filled after dry season. Iron Teeth, on Normal difficulty. Double Floodgate–Blocks a specific amount of water using an adjustable device ; Triple Floodgate–Blocks a specific amount of water using an adjustable device ; 3 Start With A Small Population. All suggestions. Water pumps are built at a stage when a new player is completely overwhelmed. Possible solutions: Make bad water sources dry up aswell. 20 Logs, 10 Planks. Once you have successfully survived, start. 10. The author of this topic has marked a post as the answer to their question. Floodgate - No-one thought you could improve on a dam until Ol' Kazko created The First Floodgate. . In the early game (before any work speed bonuses) I find that one farm with 2 beavers can farm 72 tiles of carrots set to prioritize planting. Beavers reap what hoomans sowedIn Timberborn’s world, humanity disappeared and left ruin behind. This mod will allow you to build Higher Metal Floodgates (4-10 High) and more advance WaterAlarms that also act as Streamgauge. Our hearts go out to the families affected by this devastating event. 3. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. 6988 0 . I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. . The stream meters can measure water flow already, so maybe if you employed a beaver to watch them he could. Add and vote up suggestions for Timberborn – Bugs and Suggestions. Suggested by: Thaina Yu (24 Sep, '21). even as something as building a guage and linking it to a. Phosphonothioic Oct 8, 2021 @ 12:37pm. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. I think it would be really cool if the were a job you could give to the beavers where they would go to floodgates and set the level based on certain conditions, such as raising gates before droughts and lowering them afterwards. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. That way you don't have to go back and check on the district center each time you are in doubt. Timberborn. -seeing both walk and build limit of a district while building -running in background -piping as in actual pipes to control waterflow -the abillity to set floodgates to different levels like . you switch back by going back to None. The official subreddit of Timberborn, a city-building game featuring ingenious beavers, dams, vertical architecture, and deadly droughts. I solve the problem with adjusting the floodgates then. The triple floodgate will block the most water it can. but I can't find the option :(. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. The. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. You can also adjust it there. I do not know whether they word submerged. Agehn. Instead, you need a metal platform, but they have very high metal costs and. I think it would be very cool to have the option to set a floodgate to always allow water through at a set rate, and have it automatically adjust to keep water flowing. In most cases there will be some kind of structure at the head of the diversion channel to help control which route the water takes. . Floodgate (max) height mutiplyer Mods. Its almost like the game is specifically designed to make functional dams impossible. Timberborn – Bugs and Suggestions staff will be able to see your email. Assign priority to workplaces and immediately employ workers. The mouse scroll wheel allows u to zoom in n out, also left click n drag to change camera angle. Timberborn is now available in Early Access via Steam, GOG, and Epic Games Store. The range of adjustment for the triple floodgate is 3 tiles. Notice that all the early buildings (lumberjack, gatherer, lumbermill, farm, water pump) are 'simple'. 5. 在那之后,整个团队投票帮助我们选择我们认为最原始、最吸引人、最有游戏价值的地图。. Increments of 0. Let's you set the gate at 0. . I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. Question number 1 : 2 floodgate should be enough if you have a gap between them and if not i will choose 3 or more floodgate who stays next to each other in the midst of the river to spread out the water flow. Do not use floodgates to raise water level from below. The difference between the dam and the levee is that the dam blocks water up to 1 tile high and the damn up to ½ tile high. Can you please make floodgates, dams and levees stackable? For example if I want to create a secluded pond or giant water tank at the top of a hill and have a flood gate or platform under some levees to allow for a controlled drain. Triple Floodgate is a Landscaping Buildings that blocks the flow of Water up to an adjustable height. It can be highly useful for precisely managing water engineering. Repeat till drought is over. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. You will probably need to build a little wall of levees inbetween to not allow any water to leak. If the water can’t flow away, it will keep rising. 1318 0 . ago. While not blocking as much water as completely. Not sure how well known this is, but you can build the Folktail 2-story lodges in such a way that the first level is flooded, and as long as the water level doesn't rise up to the second level, the building won't flood. dandirkmn • 2 yr. "เกมไม่เคยทำร้ายใคร. Happens consistently each time I load any savegame. 0) tile deep of water. I used 3 dams the entire time on my first district. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. G4M5T3R Oct 4, 2021 @ 2:26am. 这是一场艰难的比赛,每个队员都有自己的最爱,但尘埃落定后,我们选择了三名获胜. Either for the mod itself, or even better if they implement into the game. To find it, send your scavengers to the ruins of the old world. Reached 1000 white sience cubes/min. I expect to block irrigation only to lowest dam/levee/floodgate tile, so levee irrigation towers should still work fully. For normal conditions, water will flow through the natural river, but when a flood comes, most of that water will be diverted, reducing the flood risk to the developed areas. Floodgates would have options to close or open during droughts bad tides so theres less micro managment. 2. There is a 1 block wide gap top to bottom that opens onto a 2 block drop. Build a complete dam across a river and you'll be able to save some water for a Drought. If you make a triple floodgate with every step down, the water flow starts oscilating heavily. You can build the three-taal floodgates on levee blocks too. You will need stairs, platform, etc to reach it. So when the lower dam drops below, say, 0. Uploaded: 28 Dec 2022 . Acceptable Use Policy. Sounds pretty simple. (Have yet get past early cycle 7 w. Suggestion not found This suggestion does not exist. ago. This could be exploited to drain water in case of flooding or to reduce the water level in a reservoir, On the image you could see I managed to set the water level to 3 by changing back and forth the floodgate. I haven't found a way to do it and it's a bit against the spirit of the game. The current version v2. Therefore, the Badtide Outflow floodgate should be constructed with two segments: link half of it to a gauge at the outflow and the other half to a gauge at. Placing a dam or single tile restriction adjacent to your waterwheels also helps concentrate low flow zones. All suggestions. All Discussions. Examples have been given, which you can fully empty >3 blocks. Dams will only block water to a half-block height. It works for me. 5. Will your lumberpunk beavers do any better? A city-building game featuring ingenious animals, vertical architecture, river control, and deadly droughts. 1. Mr. oh holy shit that's a slider. Need at least 4, but yea this is the problem. Once you get 250 science points, you can unlock the. 5. Community content is available under CC-BY-SA unless otherwise noted. 1? What gameplay situation would be improved by that?. Kalisa Sep 17, 2021 @ 6:01am. #1. Currently we offer automatic setting of floodgate height when a Drought starts or ends, based on a basic schedule or based on a Stream Gauge depth. As floodgates don't work as they should and you cant. This plugin for Timberborn allows you to automate your Floodgates a little. Welcome to Timberborn. However in Timberborn, the floodgate can only be built at the top of the dam structure, which only allows at max draining 3 blocks of water, thus making all dams over 3 blocks high complete meaningless. I was messing around with reservoir setups and found out that if there is a free column with a single levee at the bottom, it does not speed up output of water. Upstream fills to 2m even though gate is at 1. So built the lower dam near the lake in wet season. 5|1|1. It wouldn't be a floodgate itself but, when built next to a chain of floodgates, it can automatically control the opening and closing of floodgates in response to the type of liquid detected next to it. It just occurred to me, you might be able eek out a little more water by placing the flood gates 1 level lower then the top of your levees. Simply select the dam option and place it wherever in the river you wish to construct it. Dam was not working properly and so i had to switch my dam to flood gates that remain open because the water would Pulse back and forth, starving the river and flooding the building zones. In case you experience problems, message me in the modding channel of the the Timberborn discord or message me directly (Knatte_Anka#6800). 0. Timberborn turns 2 years old on Steam today and continues to break over 2,000 concurrent players. quasimdm • 3 mo. . I don't fully undestand the water flow systems yet, but having the floodgates allows you to regulate the flow of water and prevent floods. I then took away the floodgates and left just the dam. Ok, need some advice on reservoir placement. 0:00 / 3:17 • Dam How To: Dams, Levees and Floodgates - Timberborn Verowak 9. politiguru • 1 yr. It doesn't need to be a water tower, that's just how I think of it. Stay safe, Timberborn community. Repeat till drought is over. The range of adjustment for the double floodgate. So far, I had been testing the second dam type in a 6m(3m open discharge capacity) open discharge dam which allow the water to further flow from. 1 / 6. have a set of pumps built at the desired depth. Timberborn Maps: Plains (256 x 256) The plains is the recommended map for first time players. Power shafts and Floodgates. And it's water that's key. 2. At the bottom is a drop of 2 blocks (believe only 1 block is needed). 25 adjustment step - Timberborn – Bugs and Suggestions. Flood lasted a short time and went. Badwater sources do not stop flowing during a drought, meaning they are the go-to source of infinite powerwheel power.